My past life as an Interplanetary Spy
Licensed to thrill... IN SPACE!
Back when I was in high school, we didn't have Playstation games or anime vcds lying around for the taking, like most of the young li'l whippersnappers today do. Heh. Nope- when I was younger all we had were books. BOOKS! Hell, even our videogames were books. The only systems around then were the Atari 2600, the Nintendo Famicon and later the Super NES. But those came later, and games came few and far between (Not to mention they were extremely expensive). If you wanted to experience gaming and loved reading, the nearest National Book Store was your place to go.
Choose Your Own Adventure books were all the rage then. These books put you as the hero, dropping you headfirst into an adventure which ranged from supernatural tales of fantasy or menace depending on your choices. Ah, I remember going off to sea on the good ship
Allegro, accompanied by friends like the ubiquitous Doctor Vivaldi and company. One choice could lead me to uncovering a traitor and saving the day from conspiracy. Another could consign me to a deadly fate. Ouch!
While CYOA books were the most popular, I especially liked the harder-to-find
Which Way books- with titles like
Famous and Rick placing you in the shoes of a millionaire philanthropist/spy/actor; or the memorable
Vampires, Spies and Alien Beings which pit you against... well, vampires, spies and alien beings. Darker and a bit more mature, I was only able to encounter WW books by borrowing them from friends.
But of course, the most interesting series of Reader Is Hero books for me is the
Be An Interplanetary Spy! line from Bantam Books. I first learned of these space-fiction gamebooks from, what else, a videogame mag (yes, they existed even then). The article mentioned that the BAIS books would feature videogame-style graphics and storytelling, and unlimited adventure. So, when I saw the first BAIS book,
Find the Kirillian! on a store shelf, I grabbed it.
Basically, the BAIS books put you in the airtight boots of an Interpanetary Spy; a nameless, faceless, sexless operative who tracks down galactic villains single-handedly. You are often given a secret weapon or special device to aid you in your mission, but for the most part your only defense is your ability to solve various visual riddles and puzzles that you will encounter on your way. And this is where the 'videogame' graphics come in; a lot of the art (the pages are usually art-filled, rather than the text-dominant CYIB books) is done in blocky, "electronic" style. The funny thing is, if you make one wrong move, you're DEAD. Blasted into atoms. Lost in a parallel dimension. Flattened by a Megasaur. You get the picture?
This meant that every BAIS adventure was pretty much a one-shot pony; once you solved it, that was that. Kinda like the book version of Final Fantasy games. Heh.
Still, I loved those books; I put away a lot of baddies... Marko Khen the Galactic Pirate, Phatax the giant Kirillian, the evil world-destroying Planet Hunters, the evil microscopic overlord Electron, Spymaster Gresh... all put away thanks to ME.
But of course, eventually I got too good. For my own safety, my mind was wiped clean, and I was sent to live out my life in peace as an ordinary human. Of course, sometimes I still reminisce about my glorious past... hence, this post. Heh.
I wonder if there will ever be a resurgence of those kind of books? Or better yet, how about a CHOOSE YOUR OWN ADVENTURE or BE AN INTERPLANETARY SPY
Manga? Hmmmm.... Interesting. Very interesting...