Killer Inevitable Anticipation
It never fails. I can tell when I'm close to releasing a comic. I've done it a lot of times and it's always the same thing. Last night, I just stayed in The Sanctum, pacing back and forth, alternating between staring at a mock-up of the final comic, and reading issues of past local indies that I've collected.
Maybe I should bring out the ol' comics more often, and read through them more. It's fun- like going back in time, when enthusiasm for making comics was at an all-time high, when stories and art didn't seem to need to be technically sound, when everything seemed to have to stop at a cliffhanger.
I took a ton of them out from the shelf- oldies like the pioneer comics- Flashpoint, Shadow/Scions, P-Noise/Indigo Valley, TKS: The Killstalker/Age of the Valkyrie, Alamat 101, Memento Mori, Exodus. Then there are the later books- Myth Class, Wasted, Dhampyr, Pantheon, Horus, K2K... all the way to the more recent Zsa Zsa Zaturnnah, Trip to Tagaytay, After Eden, Siglo: Freedom, Darna, Lastikman and the latest releases of Ignition Comix, Chips and the latest indies. Looking back at where local indies started from is always important for me, prior to releasing anything new. It's a way for me of gauging I guess how far I have come, how much I have learned or changed, and what I have to do to improve even further.
Gosh. Those were the days.
Anyway, things are so different now. Artists and creators are so much better, with a better command of art and technique. Competition is not as intense as before, since there are fewer releases, but it will always be there. Every release is a challenge to others to do better. And I relish this... I love getting better at what I do. And I love doing comics.
Darn, next week can't come soon enough.
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