Wednesday, August 31

Things they didn't teach in Roman History


Agrippa knows how to handle the ladies.

Another of the PS2 games I've been playing recently is Shadow of Rome by Capcom (hey... Capcom's been putting a lot of games out recently. Where's Streetfighter 4??!). It's loosely based on the history of the Roman Empire. I say loosely because most probably any history professor who watches the stuff happening onscreen will most likely throw up his hands in dismay at how this game pretty much cuts up historical fact with abandon.

But then again, SOR is all about cutting up stuff- particularly people. Well, mostly enemy gladiators, at least. Set in an alternate Rome which is without a doubt greatly influenced by Ridley Scott's Gladiator movie, the game puts you in the leather sandals of two individuals and friends. Agrippa is a centurion who, after finishing a major campaign against the Germanic tribes, finds his world tumbling into a nightmare when his father is accused of assassinating Julius Caesar.
Yeah, Julius Caesar gets assassinated in Shadow of Rome. But taking a big historical flip, in the game the Roman emperor is killed not by a bunch of senators but by apparently a lone assassin in the shadows of a hallway in Caesar's house. Agrippa only learns of his father's plight after he races home. Prior to that, his friend and the game's other playable character Octavianus (who looks all the world like a Roman version of Metal Gear's Raiden) starts his own investigation into the great lord's murder.

About two thirds of the game is all about gory arena fighting- Soon after he comes home, fate throws Agrippa into the role of a gladiator, in order to somehow save his father. You then take command of the burly Roman warrior as he tries to survive waves of deadly fighters, mainly by turning the opposition into tiny bloody chunks with various weapons and tools of death. Suffice to say that SOR is probably one of the goriest and bloodiest games you'll see; decapitations, dismemberments and severing of limbs is pretty commonplace, and you get high scores for the more stylish kills. Ouch. Well, it's all in good fun (?) and desensitized kids will probably get a laugh out of this... for responsible parents though, keep this out of youngsters' hands.
If SOR was just all about fighting, this would be a solid title. But then, a third of the game consists of sneak-and-hide missions with the fey, effete Octavianus as he tries to uncover the conspiracy behind Caesar's murder. You spend several chapters infiltrating mansions and buildings guarded by patrols of careless legionnaires, occasionally conking some poor buster on the head with a pot or choking them unconscious so you can grab their toga. These missions aren't all that bad, though it kinda sucks that if you're ever seen, all it takes is one hit from any enemy to kill you and end the mission- throwing you back to the start of the round. If you know what to do it's all about getting from point A to point B, but still the action just grinds to a bit of a stop when Octavianus answers the curtain.

It's much better to just kick butt with Agrippa, sometimes fighting sexy gladiator babes, most of whom sport thongs and a couple, high heeled shoes which are probably years ahead of their time. It could easily turn into a mindless button masher (which has good points), but there are techniques to master which will turn you from a simple killler to a virtuoso of gore.

Historical blunders aside, Shadow of Rome is a fun, mature action title for the PS2 that those looking for some bloody stress relief would do well to check out. Et tu, Brute?
Superhero Students and Fanservice-laden Car Chases

I just said in a recent post that there seemed to be a shortage of nice films to watch in recent weeks. Well, that may change this week. Just opening today are a couple of fun-looking flicks: Sky High and The Dukes of Hazzard.

Sky High is about a high school for would-be superheroes, and has the cool casting of Kurt Russell as a superheroic dad and Linda 'Wonder Woman' Carter as the school's principal. The main plot is about Kurt's son who is still trying to find his niche either as the next big superhero or as a second-class sidekick. Though this is released by Disney, it looks pretty slick with cool special effects and a storyline that just oozes comic book appeal.

The Dukes of Hazzard is a movie remake of the old 80s TV series about some car-riding outlaw brothers (this time around played by Sean William Scott and Johnny Knoxville), their hot sister in cut-off jeans (this time played by Jessica Simpson, who looks DAMN fine) and their continuing tussles with the local sheriff and his evil boss, Hogg (now played by Burt Reynolds). Lots of car chases, Miss Simpson showing off skin and white trash humor.

Hoho! I'll try to catch Sky High soon. As for the Dukes... maybe the DVD's out already?
Phoneman


The Sony Ericsson W800i.

A friend at The Salt Mines just got herself a spiffy new Sony Ericsson W800i, more popularly known as The Walkman Phone. I got to see it (after grabbing it from her with grasping hands like claws) and it’s pretty neat.

The gadget can’t be any larger than the older, classic T610 but darn, it’s got tons of goodies and functions up the wazoo- a great camera (2 megapixels make for great shots) with video and of course the much-touted musical functions. Unfortunately, while the phone is supposed to play great through earphones, sound through the phone itself isn’t too loud (‘cept when there are rings or text tones… pretty cool) for music. I expect though that, like an I-pod, it would suffice as a pretty decent music source if you plug it into a good sound system. And with about 15 or so hours of playtime, that’s a lot of music to enjoy.

Anyway, the reviews have said that the W800’s good enough as a music player against real, stand-alone mp3 players, and that I can believe. It’s compact, gives you a really nice camera, videocam, gaming device (though the two pre-loaded titles are pretty blah) and music jukebox. And the 512mb Memory Stick (included) is pretty cool.
Still, I’m not budging a centimeter from my lovely O2 Mini (hehe). The screen’s far too small, there’s no OS for me to run my apps and Betaplayer videos, and no phone Java game beats 32-bit Playstation 1 games. HOHO. As for music, I have Windows Media Player and ultra-small WMAs. It was nice to see the new device, and feel a bit of the giddiness of something new. But, well… it’s beneath me.

To anyone else not into smartphones though, the Walkman phone’s highly recommended. Run, don’t walk… to your nearest store for your own.
Interesting Times in the DC Univers

I FINALLY got to read a good-sized chunk of the new comics I’ve been purchasing. The stuff consists of DC Comics, particularly those in the direct OMAC Project and build-up to the Infinite Crisis storyline. Now, Vin and Dean have been raving about this, and I guess I have to agree.

The more dangerous atmosphere of the DC universe these days makes for gripping reads, what with villains coming together to form super-syndicates, heroes learning dirty secrets that lead them to mistrust each other and an army of secret anti-superhuman agents ready to pop up anytime to zap anyone, bad or good. Dangerous times make for great comics.

Though I have to say I’m not totally convinced by some of the story elements- such as the whole issue with (SPOILERS) Dr. Light and the big SIN the JLA members did to him and in the course, Batman. Yeah, it makes it all more human and gritty and raises issues of morality but come on… they’re villains. Expect bad things to happen when you call yourself a baddie. Anyway, I like it, and I guess I’m in for the ride. I’ve been a DC fan ever since the original Crisis (on Infinite Earths), and this new hullabaloo coming for Batman, Superman, Wonder Woman and their ilk looks to be a humdinger.

Anyway, I don’t want to be the only one out of the loop when the gang starts talking about the latest Infinite Crisis buzz. Heh.

Tuesday, August 30

Dead Air

Is it just me, or there just no good movies anywhere right now? I mean, after watching Mr. and Mrs. Smith and The Fantastic Four, things just kinda... stopped. There's nothing much to look forward to in the next couple of months, I think. Perhaps everyone is saving their eggs for the holiday season. That's when stuff like King Kong and Chronicles of Narnia come out. Still, they're nowhere in the league of a LOTR or any similar movie event. The only things that tempted me to even consider watching recently was Charlie and the Chocolate Factory and The Great Raid. I guess it's just as well... don't have much time to go to a theater these days. Hopefully that, and the fare in cinemas, will change soon. Sigh.

Monday, August 29

New Challengers


Singer/martial artist Lili joins the Tekken crew.

More info on Tekken 5: Dark Resurrection. The two new playable characters are named Dragunov and Lili. Dragunov is a decidedly evil-looking man in a militaristic uniform who is described as a 'human weapon'. Lili is a singer who uses her dance moves to fight. Meanwhile, aside from the newbies, all of the characters will be getting more costumes and accessories. Now, if we'll be getting bikinis for Nina and Asuka, I'm sold. Heh.


Tekken 5: Dark Resurrection is set for a late 2005 release in Japan arcades. No telling on a home version yet, but we'll just have to see first whether it's worth taking home or not.

Saturday, August 27

The Haunted

’
Fiona Belli, the heroine of Haunting Ground, performing one of her special moves- laying unconscious and helpless.

Capcom has given us a lot of survival-horror games, primarily through their flagship series, Resident Evil. Usually though, it’s not so much horror as it is monster-fighting action as you take the roles of various take-no-prisoners, kick-butt heroes who take on mutant beasties with both eyes open. And so it was with a bit of surprise and refreshment that Haunting Ground for the PS2 appeared.

Similar to the Clock Tower series, Haunting Ground puts you in the boots of 18-year old Fiona Belli, a lovely (if deathly pale) young lady who wakes up one dark night in a cage, dressed only in a bed sheet and surrounded by the sprawling expanse of a creepy castle. Soon afterwards, she finds herself being chased by a hulking man-monster named Debilitas, and encountering an eerily beautiful maid named Daniella. A mystery voice calls out from the walls, telling her that she will be his. Fiona doesn’t have a clue why she’s here, what this castle is all about and why this crew of freaky denizens are after her… all she wants is to get the hell out of Dodge.
Unfortunately, Fiona isn’t a veteran special forces agent, or even a member of the local martial arts club… she’s just an ordinary college student, home from university before a frightful event that caused her to get into this mess. She can’t really fight save for a weak kick and tackle- the best thing she can do is RUN… and hide, given that there are tons of places to huddle behind, under or against in the shadowy castle. But if things get really hot, her panic level gets bad and things go blurry and wild and then Fiona’s in real deep goo as she’s practically helpless.

But then, not all’s dead roses- assuming that Fiona survives her first hour or so in the castle, she’ll hook up with Hewie, an odd and intelligent albino dog that soon becomes Fiona’s best friend, guardian, constant companion and fellow escapee from this gothic madhouse. Only by befriending and building a relationship with Hewie and using his abilities to help her can Fiona have a chance of defeating her pursuers and unlocking the secret of the nightmare she’s in.

Now, a game where the heroine you play isn’t a deadly femme fatale who can do high kicks and kill with her thighs is different for me, but it’s actually cool. Haunting Ground especially strikes a pretty good tone as a survival horror game, with a refreshing new way of keeping tension and mystery.
First of all, the game is freaking gorgeous. Apart from the incredible CG cinemas, the real time graphics are simply exquisite, with the characters appearing and moving better than most other PS2 games you’ll ever see; Fiona herself is animated incredibly well, and will please fanboys as she’s as bouncy as the DOA girls.
The castle itself is a great gothic maze to explore for some scary fun. And the mechanic of the game being pretty much a deadly game of hide and seek- is pretty slick. Best of all, the cool relationship-building game between Fiona and Hewie, and how you can use the dog to fight back, is just awesome. Haunting Gorund gives back a bit of replay value with unlockable costumes, extra endings and surprises that make going through the adventure multiple times desirable.

Haunting Ground’s graphics and gameplay are simply superb- it’s a great contrast to most other Survival Horror games out, and I highly recommend this to gamers who want a mature adventure romp with suspense and quite a bit of fanservice on the side. Don’t be scared away by the Damsel in Distress scenario; this is a scream of a good time.

Friday, August 26

I AM STILL HERE!!!

Whew! The storm that was This Week is finally over. I can finally breathe a bit.

It was touch and go early this morning, as we fine-tuned the presentation and waited for the minutes to tick by. After the client meeting (and pretty much half the day) I was freeeeeee....

My first act of freedom was to hie off to the nearby Subway's and have myself a late lunch (at 4:30PM). Next was to start blogging a bit, seeing as how I've been neglecting the web community for a while.

On my plate.

To start reading the pile of DC Comics Vin recommended to me.

To get the new stocks of comics stuff for this week.

To grab a copy of Haunting Ground for the PS2 and any other new game that catches my eye.

To keep playing Darkwatch.

To watch some anime and dvds over the weekend, including the Kim Possible movie.

To start doing art and pages for Project Hero.


Darn... I'm just as busy in the break as I am at work! WAAAAHHH!!!
Dark Resurrection

Woooooh...

An arcade upgrade to Tekken 5 has been announced for release in the next couple of months. It's called... of course, Tekken 5 Dark Resurrection and will feature some newly-rendered stages, customization items and, oh joy, two additional playable characters. But wait- don't expect anything earth-shattering... most probably one will be a playable Jinpachi Mishima, the hulking, demonic end boss with the screen-high fireballs and automatic-dizzy moves (which makes him totally cheap and unbalanced). As for the other, who knows? Rumors are of course flying around at who may be added to the roster- from female ninja Kunimitsu to Armor King (who is deceased so probably no go) to the Ogre from Tekken 3.
Anyway, it's not confirmed if Dark Resurrection will make it to home consoles- or even if it's worth getting for the home if all we get is a cheap playable boss and some spiffy new background effects. We'll just have to wait for the release for the truth.

You can't handle the truth!

Thursday, August 25

Sprint

I'm still at the office. The fastbreak-nonstop rush of work that has been going on all month climaxes tonight and tomorrow. On the bright side though, I'm looking forward to a good rest over the weekend, to read some comics and enjoy a couple of new games. But I still have to get through tonight. Geh.

Tuesday, August 23

Passing

An officemate of mine, one of our graphic artists, passed away early today. It came as a shock to the department since he seemed to be doing fine the last anyone heard from him (through a text... yeah, in this day and age last words can come through text). I didn't particularly know him that well, but I work in the same area as him, and often I've hovered at his shoulder looking over copy for final artwork and rendering. Now that he's suddenly gone, it feels odd. I can't say I'm too affected, at least not as much as people who really knew him were. But then again, when death hits near you just can't NOT be totally unfazed. That's what makes us human and humane, I think.

I didn't know him that much, and anyone else reading here not at all. But I think he's worth mentioning here.

Paalam, Onat. It was nice working with you.

Sunday, August 21

Grasping at the Future

Last night, after the gang's farewell dinner blowout from Jason at North Park, we all spent the night at UCC Coffee having our palms and fortunes read by Andrew.

My results? Well, I'll most probably be spending the rest of my working life in advertising, which is very likely (unless I someday give up on the Philippines entirely and move to the States and become a Star Comic Book Creator... Feh). I'll live to middle age, which is likely given that I don't eat much vegetables, love softdrinks and don't engage in regular exercise but at least don't smoke or drink. I've met one of the two GREAT LOVES of my life- which was probably not a real person (it's a matter of interpretation, fortune reading). We all seem to agree that the first great love of my life was Angel Ace, my own creation and first ever original printed comic book character... which is kinda sad since she's not real, and kinda nice since Angel's the perfect girl. Sigh.
Furthermore, I'll be having an eventful life, and while I'm be in a lot of confusion about relationships, apparently when I do find a person I love, I'll stick with them to the end (which will probably be middle age).

Eerie stuff, and pretty much dead on I think. Well, whatever. I don't think the future's set in stone (I hope), so things may change... a little. Maybe I can just start living a little healthier and maybe I can push my life to late middle age or early old age. Whatever. We play with the hands we're dealt.

Friday, August 19

Sight

Eyesight is perhaps the most valuable sense. Really. There are so many things you can appreciate with sight that taste, hearing, smell and touch just can't capture or appreciate. Perhaps it's because I'm nearsighted and astigmatic with eyes murkier than Manila canal water that I seem to keep awake as long as I have to, devouring eye candy like I have an eternally-itching eye-sweet tooth.

Well, I learned recently that my Mom, the light of the family, has some trouble with her eyesight. She's got cataracts in one of her eyes, and it's been steadily giving her trouble. Lately, her vision's been getting blurred in that eye, so that she's now practically blind in it at night. She had it checked today with my sister and we found out that it's not a problem that's going to go away. In fact, it can only get worse. If untreated, her eye could go totally blind in several months. After that, her other eye may be affected as well.
So she's getting an operation. I heard how much it will cost and I am flabbergasted. Fortunately though, the insurance of my sister and I will help a bit, at least. I think that we can all handle this thing no problem, no matter what. I just hope everything goes well and this will all pass shortly. I just can't see anything else happening other than that. I just can't.

Prayers and well wishes will be appreciated.
GGRRRAAAAAAAHHH!!!

I've been frickin' busy all week. All MONTH seems like. Haven't been able to go to Mega and chill at all this whole time. And it looks like the darn load will spill into the weekend and not let up until mid-week next week.

Yikes. On the bright side though, things, while hard, seem to be proceeding smoothly. Gotta just keep things under control, keep all the bases covered and not let anything sneak up on me. Sheesh.

Have to start work on Project Hero stuff soon. Gotta read that pile of DC Infinite Crisis stuff Vin made me buy. Gotta relax and play. Gotta rest.

Soon. Soon. SOON. I hope.

Thursday, August 18

Appetizers

Recently, I discovered a cool little program for the PC called PSXVideo that lets you view (and convert to AVI format) CG movies and FMV in various Playstation 1 games. Now I don't have to play through games like, oh, Parasite Eve (which I played years ago) just to see the pretty CG. Speaking of pretty, it's funny to watch the videos of intros and endings of classic PS games and see how nicely (or badly) they've aged. These days, CG intros to games are about as complex, detailed and epic as full-blown movie trailers (check out the Tekken 5 and DOA Ultimate intro movies)... but there are still classic intros that still stand up to the test of time and make me want to dust off the old PS1 discs for a re-play.

Soul Edge


The Soul Edge intro. Still as sharp as ever after all these years.


The best scene: Siegfried escaping a crushing fate.


Sophitia's nudity was censored in the US version.


Taki kicks demon butt while showing off hers.

The opening CG movie of the original Namco weapons fighter is, in my book, perhaps the greatest intro movie of the PS era. No other PS1 game can equal the rocking opening movie- a series of various scenes showing the game's cast of warriors, assassins and weirdos engaged in battle or in bathing (as in the case of Sophitia). Set to a rocking, fast-paced song, the video just gets your heart racing and your hands aching for the controller. Too bad the game's sequels (Soul Calibur 1 and 2) ditched CG intros for realtime demos... Oh well. This is a great vid to just watch every now and then.

Tekken


Law being assaulted by fireflies, looks like.


The original Nina Williams in action.

Yeah, these days the Tekken series is known for great CG. The series' intros and endings from Tekken 3 onwards pretty much solidified Namco's claim to fame as masters of the videogame movie. However, they weren't always like that... The original Tekken intro really looks first-generation CG. But hey, to get to where they are now, artists and videogame creators had to pass by these stages, right? For me though, the original Tekken intro has a cool nostalgia factor which I love even to this day. Really.

Suikoden II



No fancy CG here, except for some simple scenes... most of the intro to arguably the best chapter of this beloved RPG series is made up of various character art. But still, the direction of the scenes and the GREAT music just makes for a rousing opening for an epic quest. This is one of my favorite intros, and the game itself is one of my favorite RPGs of all time. Recognize.

Ehrgeiz
We took fighting game intros for granted a lot during the days of the PS1, since there were so many of them. Still, not every game is a Tekken or a DOA, and some of the less-known brawlers had cool CG. One of the better ones was the intro for Ehrgeiz, a free-moving fighter from Squaresoft (Makers of Final Fantasy). Showing off the various fighters in cool situations made for an awesome introduction to a pretty cool game overall.

Final Fantasy 8
While I still believe that Final Fantasy VII is the best FF ever, and that the sequel FF8 is a piece of trying-hard, unadulterated pap trying to capitalize on the previous chapter's thunder, I have to admit that the CG movies in the 8th Final Fantasy game are pretty incredible. The battle between Seifer and Squall, the lovely Rinoa Heartilly, and the promise of an epic story of love, magic and adventure was excellently set by the intro movie... unfortunately the game turned out to be more teenybopper than epic, and the story incomprehensible. Aaaah, what the heck. The intro was awesome. Moving on.

There are tons more cool PS intro and CG movies worth mentioning... the cinematics of Final Fantasy VII, the great creepy videos of Silent Hill... ah, those were the days when it was like Christmas every week and coolness resided in every CD. They don't make 'em like they used to anymore.

Perhaps these days we're all a bit harder to please, or maybe we've seen it all. It takes a lot more to please us these days, but whatever happens, the gamer in me will always love and enjoy a good intro. Whether or not the game after it is worth the bucks we paid for them. Heh.

Tuesday, August 16

Advent Figure


FFVII AC's Tifa action figure.

Over the weekend me and my college friend Pot went off on our occasional Sunday jaunt to Greenhills, and our general agenda was looking over the various model and hobby shops. In one of the places we went to I saw the new Tifa Lockheart action figure as she looks in the upcoming Final Fantasy VII Advent Children movie. You know what? I really like the characeter but come on... why did they have to change her duds? I mean, lots more skin shown in her old outfit aside, Tifa is the only character apparently who had to change her look... everyone else looks the same, from Cloud to Yuffie to Cid to Barret and Vincent. And why the frumpy overalls? In fact, her present look just makes Tifa look too similar to Rinoa Heartilly from FF8. My secret hope is that when Advent Children actually hits, Square changes Tifa's duds back to her REAL costume. Oh well. We can dream. Or play FFVII or Ehrgeiz to see the real Lockheart look in action. Heh.

Monday, August 15

Darkwatch

Picked up a game over the weekend- the brand new first-person shooter Darkwatch. This supernatural, western-themed action game puts players into the boots of outlaw Jericho Cross, train robber extraordinaire who gets in waaaaay over his ten-gallon hat-topped head when he jumps on board a strange train for his last score. For inside the armored boxcars isn't a load of gold... it's a force of ultimate evil known as Lazarus. Thrown together with a young lady named Cassidy, Jericho soon finds himself afflicted with vampirism, in danger of losing his soul and hot on the trail of a devil on earth. It's gonna take tons of bullets, dynamite and lots of killing undead hordes before Jericho somehow saves or damns his soul... which will it be?
I'm not really one for shooters, but this is actually a pretty good game. Thankfully, it has a 'greenhorn' difficulty level which lets a total FPS spacecase like me to wade through enemies and continue when I die (a lot). The story seems pretty cool and it's getting me to keep going on even though the odds seem insurmountable. And I am finding it pretty fun to engage skeletal bandidos in gunfights... though often I just wade in and take their heads off with a well-placed rifle butt. The controls are pretty slick, though there are some irritating jumping segments that are maddening to navigate- good thing there aren't any one-hit deaths... so far.

This is a pretty cool game, although a bit on the mature side. Want some gunslinging action with a supernatural twist? Join the Darkwatch and see if you've got what it takes to take on your dark side.

Saturday, August 13

Pocket Arcade


This is how dates work in the Fatal Fury world.

PS games now installed on my PPC Phone: Dead or Alive, Tekken, Star Gladiators, Ehrgeiz, Real Bout Fatal Fury, Time Crisis: Project Titan, Tactics Ogre, Suikoden II.
It’s no Street Fighter III, but Fatal Fury Real Bout is a darn pretty 2-D fighter, and I love the characters and the action. The fact that you can assign special moves to single buttons makes this totally playable.

YES, Suikoden II. Is it actually playable? You’d be surprised. Will I actually play it on the dinky little screen? Not for long (eyestrain will kill me and battery power is limited), but you can’t beat an addictive RPG for time killing if you’re not in the mood for mindless fighting games. The best thing is, I’ve installed it with a save from the original Suikoden, so NOW I can probably try to unlock a certain sidequest that I wasn’t able to do before. Hoho!

Want MORE PS games to rip… more… gotta catch them all…
Rainy Weekend

It’s been raining and raining and raining and raining all week. All I want to do is just lie in the dark and the cold and just snuggle in and sleep. It’s the expectation of having this desire fulfilled that I look forward to the weekend. Most of the gang will be heading off to windy Tagaytay for a break, but I’ve elected to stay for now. Just want to rest and vege out. Maybe do some drawing. I’ll probably post more art for Samurai Sis very soon, and some other odds and ends. We’ll see. If I can tear myself from the bed, that is. Heh.

Wednesday, August 10

Seven Swords


Epic.

What is it with the number seven? Apart from the number five, there's no other number for a group of heroes as heroic as seven. It all started with Akira Kurosawa's Seven Samurai, which probably was the template for every other seven-man army film since; from cowboys (The Magnificent Seven) to space warriors (Battle Beyond the Stars), the group of seven has been seen in epic struggles of the few and courageous good versus far greater numbers of evil.

Well, yet another epic film of seven heroes comes to the screen, via Tsui Hark's Seven Swords. The film is an adaptation of the first part of a series of Chinese novels, so we can expect more to come if Mr. Hark has his way. Anyway, Seven Swords is the director's answer to the past wave of Wuxia films, which includes Crouching Tiger, Hidden Dragon, Hero and House of Flying Daggers (each of which have varying levels of goodness for me...).

Seven Swords' premise is classic- in ancient China, the emperor has decreed that martial arts will be banned to preserve the peace. To enforce his edict, armies of mercenaries have been empowered with the freedom to kill and pillage as they please, to bring the heads of any known martial artists (bodies not necessary) to the emperor. Of course, this is not something that can just go about without getting people rightly angry, so seven heroes soon come together to protect a village being threatened by a madman and his army of bloodthirsty killers. Each of the heroes wields a weapon of power- a sword, each with a name like 'Celestial', or 'Dragon'. As you can imagine, these swords can kick butt and they will see a lot of evildoers sliced to ribbons before this epic first chapter of the series is over. Given that Tsui Hark has directed stuff like Once Upon a Time in China and other martial arts classics before, Seven Swords should be something to see.

The film hasn't been released stateside yet, but with the recent successes of Asian films, it's sure to make it over here soon. Look for this in the DVD bins... this looks pretty cool.